A few weeks ago I posted an article on how to find your computer’s hidden I2C port. Today I’m going to take it one step further and show you how to actually use it.
After making the Arduino library for the APDS-9930 ambient light and proximity sensor, I decided to port it to Python. In this post I’m going to show you how to use it. Continue reading “Use an APDS-9930 Ambient Light and Proximity Sensor with Python (Raspberry PI/PC)”
If you don’t know what I2C (read “I-squared-C”) is, you may want to check out its Wikipedia page, but in a few words, it’s an amazing protocol that allows communication between one (or more, according to Wikipedia) master devices and one or more slave device, using only 4 wires, two for power supply and two for data. Every slave device has its own unique address that the master can address to request information from the slave.
There are sooo many applications and useful electronic gadgets that use this protocol, like screens and sensors, and if you have an Arduino you might have already used it before without even knowing. Check if your sensor/display/toaster has two pins named SDA and SCL. If it does, it’s probably I2C-compatible, and you might be able to use it with your computer. Continue reading “Find Your Computer’s Hidden I²C Port and Use It!”
Today I was wondering whether both Kivy and GTK could run together in the same application. So I started looking up online to see if anybody already tried, but I didn’t find anything. Then I thought maybe I could try doing it myself. I was surprised when I managed to do it. All you need to do is run them in a separate thread. That’s it! I thought it wasn’t going to work as GTK is very picky with threads, but it did!
You can do very useful things with both frameworks running. You can, for example, have an Ubuntu AppIndicator connected to your app, create a Unity launcher QuickList, use the music/messaging menu, send notifications, run a separate GTK window, etc. Continue reading “How To Use Both Kivy and GTK in the Same Application”
If you develop Android applications with Sublime Text, you might find it useful to use its built-in building system to debug your application instead of switching every time to a terminal. I made a simple build system config file which allows you to do the most common operations without leaving the editor.
Continue reading “How to add Buildozer build system to Sublime Text”
As you write your app and decide to target the Android platform, you might have noticed that implementing navigation is a little harder than in native Java apps.
It’s harder, but not impossible.
There are different ways to do it, but it’s easiest when you use a ScreenManager to manage all your app’s screens.
Continue reading “Navigation with Back and Escape Buttons with Kivy on Android”